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David Piner

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LavaFlame, the developer behind IdleOn, released a controversial update in which players would need to spend between $200 to $500 for a companion that gave unbelievable advantages. For roughly three weeks the developer remained silent as users critical of the update were banned. Today an update for the game was released in which the developer explained his logic in the following post: A note to those wondering where I’ve been and are eager to get back to more content: as you hopefully understand, I felt it was best for me to stick to my main mission as a creator — working and delivering on actual content for people to enjoy. Put simply, what I’ve always cared about most is that A: my game is fun, and B: a whole lot of people play and enjoy it. For A, the game itself hasn’t changed, no new or old content restricted; my…

Dave the Diver does an exceptional job of telling you where to go and when. The main story is full of breadcrumbs, UI elements, guiding arrows and landmarks to help you navigate the Blue Hole. There are some elements that might have you scratching your head. Without spoiling the story, we’ve put together how to get through the main quest-line along with a lot of tips, hints and tricks to make it in the Blue Hole. Getting Through the Main Story Most of the main story will directly tell you where to go and how to do it. There are a few places you might get stuck: Chapter Walkthroughs Dave the Diver is a chill game. Your missions and to-dos are in the “To Do” app on your phone. The game is very explicit on where to go. For points of reference, the ship wreck is different than the cargo…

Dave the Diver Developer: MintRocket MSRP: $19.99 – Steam Dave the Diver captivated me within the first few minutes of playing. After dinner I was on my PC exploring the Blue Hole with Dave and loving every second of it. Dave the Diver is an action 2D/3D mash-up that has you exploring the Blue Hole with Dave while running a seaside Sushi resturant. There’s so much more though jammed into this amazing must play game. Dave the Diver is definitely well put together, the pixel art is striking and the game systems are considerate and have been iterated on efficaciously through the game’s early access. We don’t give any sort of numerical or percentile ranking to games, but if anything about Dave catches your eye then I would definitely say it’s worth the full price admission. It does everything it promises and it does it well and my nights with…

Starfield’s physical drama has been resolved, with Bethesda quietly updating their storage page to denote that the game disc will be included with the Xbox release. PC release will get a code in the box, which to be fair – is fair. In order to use a CD I’d have to trust it, first of all and then second I’d need to use my USB CD/DVD reader which I’ve lost. This concludes the weekend’s drama we covered earlier where they took back a post saying that there would be no disc with the physical release of the game. That is the story it seems. Except there’s more unanswered questions. Will the collector’s edition come with a disc (the likely answer is no since they call out specifically the standard edition). Then there’s like, can the game fit on a disc? Like will a single disc hold it, will be a…

Hi-Rez Studios is removing the mantel of being a game studio and undergoing a transformative business process, to say the least. The community is biting its nails about what this means for the games they love dearly, but the people who are being put in charge know what they’re doing. Let’s break down the announcement and I’ll share some of my expert thoughts on the recent changes. The announcement was posted to LinkedIn. Hi-Rez Studios to Become Hi-Rez Ventures This is just a means of branding themselves away from developing games and being a multi-channel organization that supports games and funds the development of games as well. The branding around “Hi-Rez” as the prominent owner of any particular game will likely disappear in the near future as “Hi-Rez” becomes a “parent company.” The subsidiaries have already existed as modulars within Hi-Rez, but this reorganizes them into clearly defined self-contained entities.…

It looks like the developers from Escape from Tarkov have had it with dataminers. Dataminers have been plaguing the Escape from Tarkov’s development team for a while now, but it looks like it’s gotten to the point where they’re releasing an official statement and looking to take action against those who do it. As a reminder, this is a PvP only game, so any kind of unfair advantage isn’t cool. Battlestate Games has made it clear in their statement that they won’t tolerate data mining anymore in their game. The community response is mixed. They don’t want cheaters, but it looks like some information is really desired. There’s a lot of back and forth in the 980+ replies including some of the wiki editors who got caught in a ban getting unbanned: That’s kind of a wild saga to follow. Escape from Tarkov is $49.99 as a pre-order currently with…

Playing together can be a lot of fun and the Internet enables us to play remotely. There are, however, many scenarios where it’s more fun to play together when together in real life. There’s no excuse to try out tons of games together considering Game Pass is an all you can eat buffet of games as long as your subscription is active. We’ll take a look at the best couch co-op games of 2023. In our list below we outline what games we think are worth playing, even if they are C tier, they’re on the list so it might be worth checking out. Our highest recommended are going to be right now: It Takes Two (2 player), Undercooked 2 (4 player), and Fable II (2 player RPG). We’ve got some more options we’ll explore below as well. Best Couch Co-Op Games on Xbox Game Pass To mark the best…

Starfield is an up-and-coming game that’s really releasing, unlike Star Citizen, except that like Star Citizen it seems the game may only be ethereal: the physical edition will follow games like Fallout 76 and not offer a physical disc. Something fun to mention about Fallout 76 is that I got burned hard, I paid more for a physical copy only to get a code in a disc box that, may I add, was made of the absolute flimsiest plastic. Boo on you Todd Howard. This story starts with a tweet on June 25th 2023 where Bethseda said that the game would include only a code in the box. Following that, they immediately deleted the tweet. Screenshot below: The tweet is now missing. No word yet from Bethesda on whether Starfield will include a physical edition or not. It’s quite clear though that if they don’t include physical media then they…

Diablo IV is so popular that it would be odd if you didn’t have a single friend waiting for the weekend to get on and play non-stop. This weekend, June 25th 2023, the Battle.net servers were hit with a DDOS attack causing services for Diablo IV to temporarily go down: I think the most interesting aspect of the mentioned tweet is the responses from fans everywhere complaining that they have work the following day. It is rather unfortunate and sad to see whatever mischief-maker or wrongdoer do this. It also serves as evidence of just how big Diablo IV is. If you are having difficulties connecting to Diablo this weekend or any Battle.net game, you may have to wait for a while. Even with the huge distributed denial-of-service attack mitigation attempts that exist on the modern internet, the malicious actors appear to stay one step ahead whenever they get the…

Today while I work on the YuriCorp Community Minecraft server, I am reminded of the origins of online multiplayer games: MUDs (Multi-User Dungeons). MUDs were text-based online games, often accessed using Telnet, that allowed multiple users to play together. MUDs were the genesis of the MMOs we play today and early attempts at adding a graphics layer were the very first series of MMOs. That includes The Realm Online. The major downside of early MUDs was that they were entirely text-based. In the 1990s, with slow dial-up internet connections, text was really the only viable option. However, the evolution to graphical MUDs happened quickly. One of the first major graphical MUDs was The Realm Online, released in 1996 by Sierra On-Line The Realm Online was quickly relegated to forgotten memories as Ultima Online (1997) released and was a completely superior experience while EverQuest launched in (1999) making The Realm Online…