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Starfield, which has been the hallmark moniker for “Toddslop,” has set the bar for future Bethesda games fairly low. Starfield’s launch has been met with a considerable amount of negative reception and I fully expect that Elder Scrolls 6 will meet the same fate. To succinctly put my point: Skyrim will remain the gold standard and Elder Scrolls 6 will fall as flat as Starfield has. That is unless Bethesda does some major restructuring with their creative design. Skyrim is where this series will rest on its laurels forever, unless innovation comes fast. Starfield gave us an inferior experience to Skyrim, even with the wealth of new technology and learnings from Skyrim and Elder Scrolls Online, along with Fallout 4 and Fallout 76. Starfield Sets the Bar Low Starfield should have been the latest open world RPG that players flock to. A space setting, with the Bethesda world building and…

Alan Wake 2 is a storytelling masterpiece in gaming, blending horror tropes seamlessly into its narrative. The game offers a thick atmosphere, deep characters, and intertwined storytelling with Control. Although reliant on callbacks to previous games, it delivers exceptional combat, pacing, and an enthralling story, making it a must-play for fans of the series and new players alike.

Scratch in Alan Wake acts as an evil alter ego of the protagonist, representing the Dark Presence. In Alan Wake 2, the boundary between Alan and Scratch blurs, culminating in a realization enabling escape from the Dark Place. The Dark Presence is linked to artists’ negative emotions, resembling a folklore entity fueled by their pain.

The Final Draft for Alan Wake 2 presents a complex and subversive storyline, where the protagonist, Alan Wake, and Saga Anderson navigate through a series of loops and challenges in the Dark Place. The updated version introduces meta elements, jumpscares, and a deeper involvement of Alice, ultimately leading to a mysterious and open-ended conclusion with potential ties to future Remedy games.

In Five Nights at Freddy’s Help Wanted 2, there are two endings. The first ending occurs once you finish the mini-games within the game. The second ending requires finding a variety of secrets within the game world and then being able to witness some additional lore in the game. Original Ending The original ending has you take the Vanny Mask and end up, somehow, handing it to Cassidy at the start of Ruin via the mask bot. Secret Ending Explained In this ending, you go into Princess Quest 4 and continue the “quest” which has you wandering around the game. Eventually there’s a perception change and you’re now within the Princess Quest 4 game, following along in the quest. At the very end, you trade the “Vanny Mask” for a “Glitchtrap Plushie” and then go into the elevator from the trailer. The elevator reveals a large claw machine with the…

Slay the Princess is a visual novel game that has taken some time to develop. It has had three major releases so far. The first which was strictly chapter 1. The second demo was chapter 1 and chapter 2. The full release of the game includes chapter 3 and the various endings in the game. In our guide we go over the story and various endings in this deep psychological visual novel that has a lot to think on and over 15 hours of content, all voice acted. It’s a mix of The Stanely Parable and every one of your favorite visual novel games, really. In a recent “End of Everything” update, some changes were made. We’ve reflected those below. Without further explanation, here’s our story and endings explained: Story Explained The game has multiple routes and paths that you can take, each one resulting in a different ending. No…

The Five Night’s at Freddy’s (2023) (Blumhouse) movie has been released and with it a new story in the FNAF universe has been added. The movie, taking place in its own universe, follows the story of Mike Schmidt as he just tries to work as a night security guard at a local abandoned pizzeria. The movie is not canonical to the games and resides within its own canonical universe. Easter eggs, focused around the security cameras in the game, have tie-ins relating to the games, but the story doesn’t mirror the games. The story of the FNAF movie focuses on survival horror of Mike, Abby and Vanessa in the pizzeria, surviving the ghosts within the animatronics both mentally and physically. We’ve got full spoilers on the entire story along with the ending below. If you’re looking for game lore, check out our Ruin’s Ending Explained. Our summary is condensed to…

Armored Core VI’s story has a lot of elements to it and requires three full playthroughs to get the most out of it. We’ve got the entire story, all the tidbits you want to know and who the different players are in the story. Find out who ALLMIND really is, what Handler Walter is up to and what the Coral truly is. The story is told both in cutscenes and sorties, but also in lots of data obtained from wrecks. We use everything in the game to bring you the most complete story available for AC6. You can learn more about the game on the official website for AC6. The Story Summarized Armored Core IV’s timeline can be summarized as follows. Rubicon 3 & The Fires of Ibis The planet Rubicon 3 was engulfed in a firestorm when Coral was ignited by Ibis. Although Rubicon 3 was greatly damaged, with…

You should play Mondealy if you have the chance to. That’s our review. If you want to know why we say that, read on, but ultimately, we’re going to tell you to play Mondealy. If you don’t like visual novels, that’s fine. If you don’t like pixel art, that’s fine. If you don’t like indie games, that’s fine. Go play it. That’s as high of an honor as a game can get from us and we’ll gladly hand it to this year’s best visual novel adventure game. Mondealy is a journey of friendship in a weird world that exists slightly below our own. The best way to describe is what happens in Undertale if the barrier went down but no one left and classism is at the top of the discussion list. Modern culture weaves through with love and affection as Michael journeys through a world that evokes both nostalgia…

The Mimic can be considered to be William Afton’s soul transferred to an animatronic, known as Springtrap that’s had the springlock suit break apart. Springtrap, after being burned, becomes Burntrap. Burntrap, after being left alone for a while and decaying to its endoskeleton, becomes the Mimic. This is one possibility. This is supported by the fact that the model for the Mimic is based on Burntrap. While it doesn’t have a rabbit-like face, it does fit into the Burntrap suit perfectly. An alternate possability is that The Mimic in Security Breach is the endoskeleton of Circus Baby. It’s theorized that Circus Baby was a springlock suit and that there was an endoskeleton inside. This is why the only time you see Baby in Sister Location, she’s in the same position as Golden Freddy, another springlock suit. The Circus Baby springlock suit was destroyed in the fire but the endoskeleton, aka…