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Farming Guide

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Star Trek Online (STO) has 65 levels that each character can progress through. All content in the game is level matchable, meaning that if a party has mixed levels then everyone can match to a single players level and more or less enjoy the content together. Leveling up still lets you unlock critical systems to unlock more ships and deck them out with cool Trek gear for your virtual space odyssey. Leveling up quickly is possible a few different ways. We’ll focus on the two most enjoyable and quickest methods: playing through missions and then grinding patrols. Leveling through Missions in Star Trek Online You can level up very quickly as a free-to-play player through missions alone; this is best for brand new characters. The most enjoyable way, although not the absolute fastest, is to focus on doing the story missions more or less in order. The missions will always…

Farming energy credits in Star Trek Online can be a daunting task when there isn’t any direct indication of how you can do so in the game. You need EC (energy credits) to buy items from the exchange. You’ll need them even if you don’t plan on making your EC (energy credit) fortune farming yourself and instead earning them vis-à-vis the exchange. You’ll need at least a few million in seed money to get going and that in of itself can be quite hard, especially when first starting out. This guide is assuming a full free-to-play experience. Players who wish to exchange real life money for energy credits can do so via master keys in the official Zen store. The keys can be sold directly or you can open Infinity Lockboxes to earn lobi crystals and sell the content, although you can get boxes that provide almost no value EC…

So you’re converting to FFXIV from WoW and are ready to take on the world of Final Fantasy, the MMO, round two. A little back story, there was Final Fantasy XI (FFXI) which was another MMO that was pretty… interesting. It was, I would say, a game of patience and challenge loved by many, played by few. Then came FFXIV which followed on the coattails of the FFXIII for the PS3 which was a weird game because it was very linear compared to the open world Final Fantasy single player games of before. FFXIV when it originally launched was panned and then Final Fantasy XIV: A Realm Reborn was… born? I guess you could say. That’s the game we’re playing today and it was remade to be better than ever and is, for a tab-targeting game truly a AAA masterpiece in the genre now. After expansions iterating on the design,…