Over the recent holidays I enjoyed playing through and finishing Devil May Cry 5, which was a nice change from the previous Devil May Cry game that was a revamp of the series (DMC: Devil May Cry). The interesting thing about DMC5 though, both plot and stage wise, is that it felt like they had sort of wrote themselves in a corner. It felt just, sort of like, a roller coaster ride versus an actual sequel to the series. Nothing much was settled in the game outside of some larger plot points from DMC4 that weren’t fully resolved. What’s even odder about DMC5 is that to understand the character Nico you have to read the prequel novel which explains why she’s there and what she’s doing. You also kind of have to play DMC4 to know who Nero is and why losing his arm at the very very start of…
By David Piner