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When I had cable as a young lad I would rush home and get to the television, a small heap of plastic, glass and clunky noises that was a combination VHS and TV. It was programmed to record DragonBall Z, Sailor Moon and ReBoot so that I wouldn’t have to worry about missing them when I got home from school. Both DBZ and ReBoot would often be on hiatus, meaning that there was nothing to watch and even when finished, there was still a lot of boring TV on at the time, yet there was sort of a nifty solution: TechTV Starting in 1998 I had a chance to watch something really neat – ZDTV, which would evolve later into TechTV. TechTV was a dedicated channel to everything the Internet, gaming and technology. It was like a tech magazine turned into a real life TV show. It’s where you could…

He who is not contented with what he has, would not be contented with what he would like to have. Socrates Greed can ruin the nicest of things. We’re going to take a deep dive today in the history of YouTube and video sharing online and how monetization has completely ruined what was once an innocent form of expression and turned motivation away from passion and into greed. There was once a time when watching video on the Internet was difficult and nearly pointless to do, especially around the year 2000. The popular media format was “Real Media” which was a very high compression format that was “dial-up friendly.” You could fit a lot of video in a small file size in a very small resolution. Which, to be fair, 800×600 was the common high resolution display in those days, so a 320×240 video was nearly half the resolution of…

Nintendo’s console is a literal sweeping victory when it comes to sales and nearly everything else. The Xbox One was released in 2013 and has 46 million. The Nintendo Switch has sold 41 million and was released in 2017. The Playstation 4 has sold 102 million since 2013, which may be more, but considering Nintendo moved half of that in 2 years compared the 6 that Sony has had, we can really see the clear winner here. The Switch games hold really high resale values. For instance, I recently traded in Luigi’s Mansion 3 for $34 after purchasing it for $47 via Walmart, stacking on the 5% back on the Walmart card. That meant that I lost only $13 plus tax in the transaction. Attempting to trade-in most of my PS4 games after launch and I’m lucky to get offered $15 for them. The demand is real for the games…

Retailers manipulate us and that’s just something that we’ve grown accustomed to. From the primary staples being located in strategic isles in the grocery store to force you to walk past tempting deals all the way to manufactured sales pricing where items perpetually stay at some percent off to give the expectation of a “deal.” Black Friday is no different and it’s a song and dance that retailers use to get us to buy things that we shouldn’t. Here’s an example. I use a projector in my bedroom to watch television because I love the aesthetic. I use a rather low quality projector to add in some “fuzziness” to movies and video and makes it more “old school.” I have a 4K OLED TV in my living room and switching between it and the projector makes me appreciate the TV more and watching kung-fu movies at 720p is just really…

Based on the hit book series, HBO’s Game of Thrones has deeply embedded itself within American popular culture. The television phenomenon is now nearing its final season, leaving hardcore fans wanting more. Luckily, there is actually more to come. Referred to as The Long Night, a prequel spin-off series to Game of Thrones has been green lit for production. In 2017, HBO gave the go ahead for a total four episodes of the prequel. The series is rumored to take place 5,000 years before the events of Game of Thrones and is set to star Naomi Watts. Speaking to EW, HBO programming president Casey Bloys revealed that the series is expected to begin production early this summer. Bloys previously claimed that the series will not air until one year after the finale of Game of Thrones. With that in mind, fans can expect a summer 2020 release for the spin-off…

Bethesda recently issued a lawsuit against mobile Westworld game developer Behaviour Interactive. Bethesda has claimed that the developer has stolen coding, designs and artwork which have since allegedly been used within the Westworld game. Behaviour helped develop Bethesda’s incredibly popular mobile game Fallout Shelter, which released back in 2015. Within the recent lawsuit, Bethesda claimed that the development studio has stolen assets from the Fallout Shelter property and has allegedly appropriated them for the development team’s recent Westworld mobile game. Westworld owners Warner Bros. are being sued by Bethesda for inducement to breach of contract. Meanwhile, Behaviour is being sued for breach of contract. Both parties, however, are facing litigation for “their willful and intentional infringement of Bethesda’s copyrights, misappropriation of Bethesda’s trade secrets, and deceptive business practices and unfair competition through their development, marketing, and promotion of the Westworld mobile game.” Warner Bros. has since provided a statement, as reported by…