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Disco Elysium

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Disco Elysium is a true RPG and a lot of fun. It can be difficult to figure out what you’re supposed to do and when. While we have some spoiler free tips, they don’t give you the direct answer. The hard thing about a game like Disco Elysium is that you can approach it in so many ways that there isn’t a universal best way to play it, especially considering how skills impact chances of success for various quests. To that extent, we’ve put together a helpful FAQ and mini-walkthrough on the story so that you can get answers to the questions you have about the game. Is there combat or jump scares? There are no major scary bits, although there are a few “sudden surprises” that aren’t quite jump scares – like the screen blacking out or something like that.There is no combat. All of the game is done…

Disco Elysium is a RPG with no combat. It’s like Fallout I & 2 or Arcanum but without combat. Imagine if you did all of the town exploration in Arcanum with a Phoenix Wright style exploration mechanic. You basically click on things, talk to folks and explore a world while customizing your character for how you want him to be. One of the biggest helps in understanding the game is that choices seriously matter. There are choices that will open or close various side quests and decisions have permanence. The game tracks most actions in the game and NPCs will treat you based on your current state. Understanding the Writing One of the things about Disco Elysium is that it’s not just written in a sort of artistic way. It’s written from the point of view and perspective of an amnesiac alcoholic cop on a planet that isn’t Earth. Many…