Tag

Endings Explained

Browsing

Five Nights at Freddy’s Security Breach is the first 3D action survival horror game in the FNAF series. You take on the role of Gregory who wakes up inside of Glamrock Freddy in a Pizzaplex that is in a state of chaos. We’ve compiled some tips below to help you survive the night along with how to obtain the game’s various endings. The biggest tip of all is to understand that the game is linear but not completely linear. Areas are gated past passes that are only given out at certain times and in certain areas. However, how you upgrade Freddy and how you proceed can be completely up to you. You can see your available missions anytime on the watch. Scott Cawthon retired which means that the series is moving on now with him taking a less hands on approach. However, it’s very clear in Security Breach that Steel…

FAITH is a love letter to the Atari and Commodore 64 along with The Exorcist providing a game that is mostly authentically retro while giving a deep story, tons of different gameplay and lots of lore. We’re going to explain the story of what’s going on in FAITH through the three games along with our rather optimistically on-point description of what’s occurring. The story is told through various notes found throughout the game along with the progression of the actual game and the cutscenes. We’ve compiled below the most canon storyline possible, but do encourage you to think of various other interpretations as well. FAITH: Prologue FAITH starts in a clinic in town where Amy Martin works alongside Gary in New Haven, CT where the game assumingly takes place. Here, Amy is converted by a cult worshipping the UNSPEAKABLE (an entity) and its leader Gary to be the vessel for…

SIGNALIS is sort of an enigma of a game. It’s a great recapture of the feeling of the “5th generation” era of gaming and is actually a lot of fun. While its considered a survival-horror game, its more akin to an action-stealth game like Metal Gear Solid and less like Resident Evil per se. However, it has a very interesting, wild and convoluted story that needs a bit of explanation. Another thing to note is a three person team worked on this game. I touch a bit on this in my article about meetings at video game studios, but a lot of the game is clearly intentional from a development standpoint. Which is why SIGNALIS feels so buttoned up. SIGNALIS Is an Analog Horror Simulator That’s it, that’s as simple as it is. Everything in the game is built around a dream like experience of that 5th generation era of…