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For those of you who have ever worked a job that had any kind of meeting this may actually resonate differently than those who haven’t. When video games are developed there are, surprisingly, a lot of meetings that occur. When we’re talking meetings we’re talking a lot of meetings. So many meetings that it’s actually kind of fascinating to think about. None of the below is really applicable to single developer games that don’t utilize outside contractors. Single developers naturally work entirely alone on their own game and purchase / generate all the assets and resources themselves. Single developers who contract out work still have meetings, interestingly enough. Meetings and Video Games So there’s a lot of cooks in the kitchen. You have the product team, that’s the developer and the game designer along with their associated analysts and support staff. You have a technical team that’s got a considerable…

When we consider the power of gaming one of the things we don’t consider often is its ability to be extremely inclusive and allow for a wide swath of people from the full spectrum of socioeconomic statuses to enter into a video gaming career. Due to the nonstandard approach and ease of entry into the streaming space and just playing, becoming a professional eSports player is “easier” than ever. “Easier” of course being in quotations because it’s not “easy” as in you can just start day one and begin as a professional eSports player. No, the “easy” part is the materials for getting started. The rest of it is up to the skills of a player. You, your child or your young adult may be interested in being an eSports professional. Wearing a jersey, being on stage in front of a large crowd (or viewers at home) and basking in…

This is a difficult topic for me because I believe that games journalism is just such a weird thing to begin with. I’ve been writing in this industry now for over 15 years professionally, as in paid to write and it’s still hard for me to even consider myself a journalist. I’ve sourced stories, been featured on TV shows as someone who predicted World of Warcraft going free-to-play and in general have spent most of my time honestly just writing guides and covering games I liked. Here’s the thing, people look at the folks writing about games who do present themselves as journalists and pass some interesting judgements good and bad about their content, but these days it’s actually really hard as a text based site to matter to the marketing companies that are hired by developers and publishers unless you’re the mainstream media. It started back when video was…