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In our Ending’s Guide (and game walkthrough) we go over how to get each of the endings and a short analysis of what each of the endings mean. In this article we’re going to dive much deeper into the meaning of the endings and what it means for the Five Night’s at Freddy’s franchise and the broader lore explanation. If you want a quick rundown of the endings and how to get them, please see our Endings Walkthrough and general Game Tips / Walkthrough Guide. It’s important to note that as of the DLC Ruin, the current canon ending is likely the Princess Quest ending as it results in Vanessa and Gregory escaping the Pizzaplex. Heavy spoilers to follow. We’ve done a small bit of reworking after talking it out as well, so if you’ve looked before we might have some updates for you. Understanding Glitchtrap The entity known as…

Scott Cawthon is retiring from the Five Nights at Freddies series. You can read the full details over on his site right now, but since it will change, we’ll include the full announcement at the bottom of this post. For FNAF fans this is kind of big news, but in reality with where the franchise is now, I’m not sure that is exactly is for the reasons I’ll outline below. Scott has sort of long moved more into a visionary role than an actual core programmer of everything. The original FNAF games were mostly developed by him (I’m not exactly sure the exact percentages of his development vs. outside help for each game). They were simple and easy to develop. Streamers and YouTube gamers made the series popular with their reaction to the game’s relentless jumpscares and, in later games, the increased difficulty modes where precision button mashing was required…