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Warhammer 40k: Darktide

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It’s not secret that Warhammer 40K: Darktide is based heavily on the Left 4 Dead franchise. The developer, Fatshark, has a history with emulating the franchise in Vermintide and continues to do so in the future grimdark WH40K: Darktide. In emulating the franchise they’ve brought back one of the infamous “group gotchas” the Witch. This time though, they’re called a Daemonhost and do about just the same thing mechanically: wipe your party. There’s very rarely a reason to defeat them beyond contracts and penances which you should aim to do in a group of other players with the same goal as you so that you can gather the right party, clear the are out around the Daemonhost and then fight it properly without worrying about losing the mission. When you’re just running a mission though and there is no objective for it then there is no reason to mess with…

It can be a lot to figure out what to play in Warhammer 40k: Darktide. The operators, which are the primary top hierarchy for the class, all come with drastically different playstyles. A Preacher will do mostly melee while a Sharpshooter will do mostly ranged and there isn’t much in-between. What you pick is what you play. The good news is the game gives you multiple character slots so you can go in and play whatever operators you’d like. You can also make an operator, try it out for a bit and then reroll and skip the cutscenes and get all the starting progress made up in about 30 minutes. Don’t ever hesitate to try another class! Below we’re going to break the operators into our best generalist picks (i.e. you want to do everything on a single character) and then explain what the best specializations are. We also give…