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The first Super Smash Bros. changed the game (pun intended) when it came out in 1999. Never before had characters across other games come together like that. The concept of the game was relatively simple: various characters duke it out on stages designed after each character’s respective games. Who would’ve thought how much impact this would have on the gaming community. There are so many things that make Smash Bros. adored by the gaming community. One of the first is the story mode. Having to battle your way against enemy after enemy on their home turf with limited lives can be challenging. All of the times you get eliminated off that stage makes it worth it when you complete the story in full. That Master Hand was such a tough last opponent, and watching the hand explode and crumble away is such a satisfying feeling, no matter how many times you defeat…

Every once in a while when snooping around for a new game, you come across a title that looks a little… different. Donut County is such a game, where it seems a bit quirky, but something about it pulls you into investigating whether it’s worth play, or simply what in the world you are looking at. Time to Play the Donuts Taking place in the humble setting of… okay, probably don’t need to say it, do I? Donut County follows BK the raccoon, and his friend, Mira the human, as they have inadvertently let loose a series of holes in the ground that can move around and are swallowing up the citizens of Donut (well, it was mostly BK at fault, and it was only sort of an accident). This leaves everyone in a frenzy as they and everything they own are being swallowed up by holes. So, you know,…

The Trapped Mind Project: Emerilla Book 1 explores a world in which MMORPGs and reality mix in a spectacular journey of Dave, a half-dwarf and the virtual reality game Emerilla. It all starts with Austin Zane, an billionaire who made his fortune by running RB Corp, a space mining company that provides metals to earth. Responsibility overtook his free time and left him with no personal life. His private life was non-existent because of who he was and everyone wanting just a bit more of him for their own personal games. Hearing of a new virtual reality immersive simulator called Emerilla offering an escape from the woes of his life, he leaves the company and his life for a virtual escape. That’s when the story takes a dive in the reverse, when he begins questioning what is real and what isn’t as the lines between which world is a simulation…