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Legends of Idleon has somehow achieved an interesting status as a game that the community dislikes, across the official channels (which are moderated out) and the sub-communities. The developer, LavaFlame2, has mostly gone silent with little content since the release of companions with a high emphasis on events and quality of life updates. Understanding the Companion Update We’ve previously covered the companion update and LavaFlame2’s response that it’s a marketing ploy. The community still, since June 17th, has remained stagnant and in a constant state of burnout. The updates aren’t met with much excitement since Doot remains the critical “need” to get to the top of the leaderboards, get the most everything, do all the things quickly, etc. It’s still at a point of why use any candy if you don’t have Doot? The community remains completely openly hostile to the developer, and has increased monetization through not only the…

Alterium Shift is an aspirational JPRG designed to follow in the footsteps of Legend of Mana and Chrono Trigger. Still in Early Access, the development so far has shown great promise that we may yet see another breakout hit this generation with the essence from decades ago. Alterium Shift is an aesthetic charm and once a bit more buttoned up will definitely be a competitive player in JRPG arena. We took a deep dive into the game and gave the early access a preview. It’s nice to note the game has a demo, which means if you’re on the fence about what’s available now you can always check it out before you commit. In the developer’s notes on Steam, which are really heartwarming and extremely fair, they even encourage users to. Be sure to give it a read if you’re curious about more details about the game. What is Alterium…

I recently purchased this really fun Game Boy refurb called “Pastel Boy” from Vapor95 which is a reseller for Gamerchanger Mods. They took a case from MizuCat (which was limited to 50), some upgrades and voila: you get a new Game Boy. I haven’t received it yet but it got me hankering for more: I realized this wasn’t a Game Boy Color. This was, by all accounts, a wonderful decoration for my house and nifty toy but it wasn’t really useful. I needed something where I could bring my massive library that I have amassed of portable games around with me and the Zelda Game & Watch is really useful, but it only has Zelda. I don’t want just PSP either, I want GBA! Luckily that’s where retro handhelds come in. Steam Deck / ROG Ally These devices are now more aesthetic or price based – $150 or less to…

For those in our Discord, we have a community Minecraft server that is available for everyone to play on. I recently noticed when I was near my redstone builds and players were all in different areas of the game that the server became a bit laggy, even though the server specifications are well above what is required for a lag free experience. I went online to try and find some optimization guides but it seems that a lot of them were dated. Paper is already highly optimized, but there’s actually a few settings you need to change to make Paper run really well for you. The Critical Optimizations for Paper The first one is going to be going to your paper-world-defaults.yml and going to find: you’ll want to change that to: There’s another engine you can use called eigencraft. You can use that as well. Looking at the two, alternate-current…

Gaming is the most social activity online. The only other more social activity is FaceTime, due to its liminal space intrusion into your life when someone calls. Social activity requires platforms that allow users to connect. The entire basis of the Internet is to send and receive from other users in other locations. Twitter has recently rate limited users on a temporary basis, which has greatly slowed the flow of information between communities. There’s a crisis unfolding on the Internet’s most social town square. Twitter’s pathway to monetization continues to be rocky. Decision after decision has left users a gasp at what to do when their normal that had been consistent for so long rapidly changes day after day. The long and short of the current crisis is that new users, regular users and paid users all have different amounts of posts they can view per day. The limit seems…

LavaFlame, the developer behind IdleOn, released a controversial update in which players would need to spend between $200 to $500 for a companion that gave unbelievable advantages. For roughly three weeks the developer remained silent as users critical of the update were banned. Today an update for the game was released in which the developer explained his logic in the following post: A note to those wondering where I’ve been and are eager to get back to more content: as you hopefully understand, I felt it was best for me to stick to my main mission as a creator — working and delivering on actual content for people to enjoy. Put simply, what I’ve always cared about most is that A: my game is fun, and B: a whole lot of people play and enjoy it. For A, the game itself hasn’t changed, no new or old content restricted; my…

On June 17th Legends of IdleOn received the companion update which brought the new companion shop. The companion shop has a gacha like system where you pay real world cash and receive a random pet, with one of the pets being “Doot” which grants a considerable advantage that allows you to have all of your divinities from World 5 as active. This is a very strong bonus in the game. Some Quick Math If we assume the average cost of a single Doot is: Taking into account basic probability and the geometric distribution, with a .28% original drop rate and after 5,660 gems reaching tier 3 and having a x3 drop rate, we figure it would be about 176.05 chests to get a Doot. Gambling in an Idle MMO So that’s a lot of money for a big advantage in an idle game and quite weird that such a strong…

Today while I work on the YuriCorp Community Minecraft server, I am reminded of the origins of online multiplayer games: MUDs (Multi-User Dungeons). MUDs were text-based online games, often accessed using Telnet, that allowed multiple users to play together. MUDs were the genesis of the MMOs we play today and early attempts at adding a graphics layer were the very first series of MMOs. That includes The Realm Online. The major downside of early MUDs was that they were entirely text-based. In the 1990s, with slow dial-up internet connections, text was really the only viable option. However, the evolution to graphical MUDs happened quickly. One of the first major graphical MUDs was The Realm Online, released in 1996 by Sierra On-Line The Realm Online was quickly relegated to forgotten memories as Ultima Online (1997) released and was a completely superior experience while EverQuest launched in (1999) making The Realm Online…

Valheim is an amazing viking journey through a hostile world made so much better with friends. One of the beautiful things about Valheim is that single player can become multiplayer at anytime by inviting other players into your world and vice-verse. This of course requires your computer to be on and you to be playing, but what about when everyone wants to build cooperatively but not have the host on? Then it’s time for a dedicated server. You could rent a dedicated server for a myriad of hosts. It’s simple and some even let you host mods. If you do that you’re basically done; rent the server, follow the server hosts guide and voila. Yet you’re now stuck paying for a server that you could play this month or you could not and often times these hosts can have data export restrictions making your game world… their game world. So…

Cell to Singularity is an idle game of sorts that sees you moving from, well a cell to a singularity. Like most idle games, there comes a time to bid your progress ado and start over. You can gain a currency for free by redeeming a code. The current codes are: If this code doesn’t work, you may want to check the community wiki for any updates. Codes come on the monthly live stream and are ALL CAPS always. You can also try the Discord for updates as well. iOS Users If you’re on iOS you will not be able to use the code. To remedy this, simply save your game to the cloud and load it on PC (via steam) or on an Android device. From there you can redeem the code, save your game to the cloud and then reload on your iOS device. In App Purchases You…