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Alterium Shift is an aspirational JPRG designed to follow in the footsteps of Legend of Mana and Chrono Trigger. Still in Early Access, the development so far has shown great promise that we may yet see another breakout hit this generation with the essence from decades ago. Alterium Shift is an aesthetic charm and once a bit more buttoned up will definitely be a competitive player in JRPG arena. We took a deep dive into the game and gave the early access a preview. It’s nice to note the game has a demo, which means if you’re on the fence about what’s available now you can always check it out before you commit. In the developer’s notes on Steam, which are really heartwarming and extremely fair, they even encourage users to. Be sure to give it a read if you’re curious about more details about the game. What is Alterium…

The Mimic can be considered to be William Afton’s soul transferred to an animatronic, known as Springtrap that’s had the springlock suit break apart. Springtrap, after being burned, becomes Burntrap. Burntrap, after being left alone for a while and decaying to its endoskeleton, becomes the Mimic. This is one possibility. This is supported by the fact that the model for the Mimic is based on Burntrap. While it doesn’t have a rabbit-like face, it does fit into the Burntrap suit perfectly. An alternate possability is that The Mimic in Security Breach is the endoskeleton of Circus Baby. It’s theorized that Circus Baby was a springlock suit and that there was an endoskeleton inside. This is why the only time you see Baby in Sister Location, she’s in the same position as Golden Freddy, another springlock suit. The Circus Baby springlock suit was destroyed in the fire but the endoskeleton, aka…

There are three endings in FNAF: Security Breach – Ruin. We’ll go over how to get the three endings first. Then we go into what exactly happens along with some expose on popular theories. Then we’ll go into some of the personal characters. To be very blunt, the ending to FNAF: Security Breach – Ruin is left hard to interpretation and theorizing. Steel Wool gave 100% into the theorist community in regards to how they developed the endings; they’re much more choose your own interpretation of the game’s meaning. The official three ending names are now “Neutral”, “Brazil” and “Scooped.” That wraps it up for our coverage of FNAF: Security Breach – Ruin’s endings.

Dave the Diver Developer: MintRocket MSRP: $19.99 – Steam Dave the Diver captivated me within the first few minutes of playing. After dinner I was on my PC exploring the Blue Hole with Dave and loving every second of it. Dave the Diver is an action 2D/3D mash-up that has you exploring the Blue Hole with Dave while running a seaside Sushi resturant. There’s so much more though jammed into this amazing must play game. Dave the Diver is definitely well put together, the pixel art is striking and the game systems are considerate and have been iterated on efficaciously through the game’s early access. We don’t give any sort of numerical or percentile ranking to games, but if anything about Dave catches your eye then I would definitely say it’s worth the full price admission. It does everything it promises and it does it well and my nights with…

Star Citizen is a game that still kindly asks you for your money for some reason unbeknownst to anyone. Chris Roberts himself at this point likely is included in that list, although we’re past half a billion in funding now and Star Marine still is dead. I wrote in early 2016 that Star Marine was canceled which was, looking at the last decade, quite right. It languishes today not as a separate FPS game but a broken buggy module within Star Citizen with three maps and no players and soon to disappear altogether as a separate mode. Much like someone who is trying to convince you that their AI product, coded by ChatGPT is going to be the one, Star Citizen continues to languish as a cult around a product made of dreams and sunk cost fallacy. At this point even just removing Star Marine would probably be good for…

Rifts are a progression mechanic in Legends of IdleOn: The Idle Game MMO that provides intense bonuses and encourages the battle progression of multiple characters. It’s a somewhat always there location to return to no matter how far your progression in the game is and allows for exponential bonuses to existing mechanics. The very first bonus, auto traps, for instance removes the need to manually check your traps. To unlock the Rift you’ll need to get to World 4. Specifically, you’re looking for the Octodar map (The Untraveled Octopath), labeled with the NPC “Rift Ripper.” Before you continue, you’ll want to note that while the first quest is doable by anyone, the rift itself is best suited for Mages who can respawn enemies, like the Bubo. You’ll run into some rifts that a Mage won’t work on, but all in and all a Mage will do best in the rift.…

Sailing is a World 5 skill in Legends of Idleon that allows players to send captains out of voyages in the high seas to return with treasure and rarer treasure: ancient artifacts. Sailing, the Slab and Gaming from World 5 should all be high priorities. There is no multiplayer component to sailing. Sailing is a fully single player activity. You can expect to setup sailing once per day and not have to touch it again until another day (or several hours at a minimum). Sailing is a slow advancing skill that requires no characters to be active on it and any change impacts all characters on the account. No specific character has any specific roll. Obtaining Captains in Idleon There’s five tiers of captains, six if you count the base tier. The base tier is a simple sprite with a red cap. Tier 2 is pink with a black cap.…

There’s a lot in the world of Final Fantasy. I mean a lot. There are a total of 13 mainstream non-MMO games and a ton of spinoffs like the Crystal Chronicles, Tactics, etc. I’ve recently gone on a binge of replaying some of the older titles and it’s made me go huh – how would you even get started in the series. If you started for instance at FF8, it would be so confusing. I wouldn’t think much of the series. I started with FF1 and FF3 (US) and skipped until 10, 12, and then went back to 7 and 8 which made them all make a lot more sense than if I just started with 7 or 8. So I’ve put together my thoughts on the best order to play and various issues with some of the games. These are my opinions and are not universally shared. For some,…

This guide will help you understand which classes are the best (and worst) in Legends of Idleon, which order to choose for your characters and exactly why. This is something that actually determines how well you’ll do in the entire game and how much you can advance because each of the classes are much more proficient in some resources than others. The Class Tier List So let’s break this down. The warrior should be your first class that you make because it’s going to be focused on mining, the first really important resource for you and it’ll be really good at farming something you’ll want to pour a lot of your resources into for your first character. Warriors do a multi-swing attack in melee, making them a lot more effective at farming actively than Mages and Archers, who attack at range. Idleon is a game of minimizing damage, so melee…