There was once a time when you had to truly defeat a video game. Rather it was Super Mario Brothers or Doom, these games offered such insurmountable challenges that it was as if the bits of software were maliciously sentient. Now, however, there is a stark contrast. But, don’t worry. Things have definitely changed over the years, but they have changed for the better. Within the ages of Atari, NES, SNES, PlayStation, and Xbox, games were simply different. Games were not as long. With only a few hours worth of content programmed into each piece of software, video game developers were met with a unified issue. Players were finishing their games far too quickly. This may not immediately seem like an issue. After all, time spent does not inherently equal money well spent. However, there is an underlying issue with players finishing their games too early. Since the earliest days…
By Hunter Boyce