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Anthem

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Anthem’s constant downtime, glitches, errors and bugs showcase the issues that modern video game companies have. Leadership, a term that I will use to include investors, stakeholders and big decision makers are disconnected from reality and continue, year after year, to repeat the same errors like: Releasing a game early.Having a process in place to test a game to determine if it would be released early.Having the strength to say no, we will hold off releasing and fixing the bugs.Not listening to their staff when they say the game isn’t ready yet. Anthem’s terrible launch has dragged BioWare’s name through the mud day after day since the free open beta test where this behavior was so rampant that no one talked about being a cool Iron Man, they talked about how they got disconnected or couldn’t load or couldn’t see their menus or their game crashed to desktop or or…

Ah, yes: that classic moment in games when you have to make that first important decision for your character, affecting how you’re going to play the game from there. Decisions can be stressful if you’re not sure which way to go — we’ve all had that existential crisis choosing between two flavors of ice cream (what, you haven’t? No, you have, everyone has. Me having a personal crisis over ice cream is normal, okay?). In Bioware’s Anthem, the first important choice you have to make is which Javelin you will choose to play as. Don’t worry — you’ll be able to suit up and play as all the Javelins by the time you reach the end of the game. But once you choose your first one, you’re going to be locked into it for a fair bit of time as you progress, so you’ll want to make the choice that’s…