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Players can be quite confused at who Inarius and Lilith when they have almost no exposure to either of them before Diablo IV’s launch. Inarius is a rogue angel and Lilith is a rogue demon who created Sanctuary as a means to escape the Eternal Conflict between angels and demons over the Worldstone (the focus of Diablo II). They birthed the nephalem which eventually over time became humanity. That’s everything. We have a ton of technical lore history below, but if you’re just curious who they are that’s about the best summary I think you can have. When they introduce themselves in the game as the mother and father of Sanctuary, they’re not lying. There’s a lot more technical info on the situation than that, but we first need to talk about what came about to cause them to create Sanctuary. We’ll then go into a mixed bag of topics…

FAITH is a love letter to the Atari and Commodore 64 along with The Exorcist providing a game that is mostly authentically retro while giving a deep story, tons of different gameplay and lots of lore. We’re going to explain the story of what’s going on in FAITH through the three games along with our rather optimistically on-point description of what’s occurring. The story is told through various notes found throughout the game along with the progression of the actual game and the cutscenes. We’ve compiled below the most canon storyline possible, but do encourage you to think of various other interpretations as well. FAITH: Prologue FAITH starts in a clinic in town where Amy Martin works alongside Gary in New Haven, CT where the game assumingly takes place. Here, Amy is converted by a cult worshipping the UNSPEAKABLE (an entity) and its leader Gary to be the vessel for…