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Alright, so this may sound a little messed up, but I have always thought Kirby looks so tasty. Just look at him, he’s so cute. He looks good enough to eat. Kirby likes to suck up and swallow enemies, so why not return the favor? Kirby’s squishy texture is intriguing. I imagine Kirby would be chewy, like a nice piece of bubblegum. I played baseball for years, so naturally I am a big bubblegum guy. I feel like Kirby would even taste like gum as well. You could probably blow some epic bubbles with Kirby, with how he can expand and how stretchy he is. Perhaps one could even blow a bubble big enough that they could fly away into the sky, much like Kirby himself can do. Or maybe Kirby is strawberry flavored. Strawberry is near the top of the candy-flavor charts without a doubt. There is no better…

Sometimes, it’s the simple things that mean the most to us. The same can be said for video games. Some of the best, most addicting games can be such a basic concept, like Flappy Bird or Candy Crush. One of my better gaming memories is retro. It is the Mattel Classic Football handheld electronic game. The game is quite simple. You are on offense and there are three controls. You can either move up or down and move forward. That’s it. You move all the while the defenders are creeping towards you. You must weave your way in and out of the defense until you either get a touchdown or fail to after four downs. There was a time limit, and as you progress, the defense starts to move faster and it is tougher to move the ball. This game is so simple, and not difficult to pick up. In fact, I…

I know it is irrelevant and it’s 2019, but I’m going to say it anyway; I miss Blockbuster. There was something magical about going into a Blockbuster as a kid, and I feel sorry that children of this day and age will have no idea what Blockbuster was or even the concept of how it worked for that matter. “What, you went into a store to find games or movies to rent, and if you couldn’t find it you had to settle for another?” Yep, that’s the way we had it back in the day. Simpler times. Nowadays, video game rentals are pretty much non-existant. If you want to test out a game you can download the trial version and play it on your system. If you like it you can go out to the store and buy the disk or even buy a downloadable version on the system itself.…

“Do you guys not have phones?” A phrase that will live in infamy as the moment where people of the what I would define as more “hardcore” gaming audience realized that mobile games had worked their way into even the most “sacred” of gaming franchises. Mortal Kombat has one, Diablo is getting one and now the much-loved Alien: Isolation is getting a mobile sequel. But that is old news now and acts more as inspiration and example then the breaking of a story, so this one’s for you Alien: Blackout. What I am trying to say here is that there are basically two things that are examined when a game is put into development and that is money and popularity. The gaming community is at a crossroads where those two things are starting to butt heads which is ultimately hurting the people caught in the crossfire. No one can deny…

Activision Blizzard is just outright being weird. It started many years ago when Activision bought Blizzard. At that point everyone declared Blizzard dead and that profits will rule the kingdom. That wasn’t… true you could say? Blizzard, under Mike Morhaime one of the co-founders of Blizzard, continued to prosper and be the one game launcher (Blizzard App, previously Battle.net) that no one complained about, Then 2018 hit and like many things, Activision Blizzard got weird. Mike Morhaime left the company, the CFO was poached twice and they basically began mothballing their very popular game Heroes of the Storm. All the while they spent most of the year being besieged by positive press about their profits. Then, there was BlizzCon where they announced the Diablo: Immortal game to basically people pausing and going what. Why did this happen? There is a lot to it, with many moving parts. If I had…