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SIGNALIS only allows for six inventory spaces and many players do not like the concept at all. So much so the developers have responded noting that they’re working on iterating on some kind of change that doesn’t remove the spirit of the gameplay but alleviates some of the player concerns. For me, I find the entire debate fascinating. The issue stems from the way that the game presents the inventory as sort of a puzzle challenge, akin to games likes Resident Evil. It forces the player into a set playstyle, something modern gamers aren’t very appreciative of, where you will always optimize your run by not bringing ammo and only carrying one weapon. That gives you five inventory slots for all other items. Yet, players who play the game on Easy or Normal will likely want to play aggressively and in doing so will want different weapon options, lots of…

SIGNALIS is sort of an enigma of a game. It’s a great recapture of the feeling of the “5th generation” era of gaming and is actually a lot of fun. While its considered a survival-horror game, its more akin to an action-stealth game like Metal Gear Solid and less like Resident Evil per se. However, it has a very interesting, wild and convoluted story that needs a bit of explanation. Another thing to note is a three person team worked on this game. I touch a bit on this in my article about meetings at video game studios, but a lot of the game is clearly intentional from a development standpoint. Which is why SIGNALIS feels so buttoned up. SIGNALIS Is an Analog Horror Simulator That’s it, that’s as simple as it is. Everything in the game is built around a dream like experience of that 5th generation era of…

Supraland is super fun, at least in my opinion. You have a game that basically has all the components you need – dark souls level combat, Metroid for the NES complexity to advance and Zelda like puzzles. Well, maybe it’s not as hard as a souls game and maybe Metroid for the NES is probably way more confusing, but I’ve had a blast with it. We’ll start off with some general tips that’ll get you through 80% of the puzzles and then I’ll provide a very brief spoiler free walkthrough to get through the main story. The real point of the game is solving the puzzles, but there are a few areas where it can be a bit challenging. At the end we give some more direct answers to common issues in the game to help you get past some of the more challenging parts. Most of the same advice…

High on Life released to massive success on Game Pass and is a really fun, but rather short fourth wall breaking adventure. We’ve got a one page sheet on which weapons are best and what’s the best part about them, some top tips and wisdom on missables, a list of confusing parts during each of the bounties and finally we wrap-up with a spoiler free secret ending guide. That’s a lot, but for a simple game it’s the best way to get everything you need in one place to make this is a far-out space adventure. Weapon Tier List A+: Creature Creature’s ability is just really good because it’s offensive and defensive. Their trick shot is almost worthless, absolutely worthless. The mind control just sucks on lower difficulties, on the harder one it gets some heat off of you but ultimately the ability to just non-stop have enemies staggered with…

Gems are a premium currency in Legends of Idleon and are obtained both with real world cash and freely in the game. While the easiest way to obtain gems is to buy them directly and conversely, the cheapest way is through a bundle when offered. Yet that doesn’t mean you can’t get a fair amount for free in the game. Let’s go over the daily stops you’re going to want to hit to farm gems. Below are the reasonable sources to farm gems from and how often they reset. If you have trouble with bosses, make sure you’re using the right class. Every Boss in the Game (Daily) All mini-bosses and bosses in the game drop gems (although you may need to unlock it for that world at the task board). This is the primary method of farming gems. For bosses, you’ll want to use the lowest level (1 key…

Here’s twenty hot tips for Idle Skilling to kick start your adventure or break through barriers in this free to play incremental idle game. Move through a world of abstract pixel art quickly and get those sweet Idleon rewards fast. We’ve got five tips for each of the four categories: getting started, first ascensions, first rebirth and making it to the end game. They did remove the character from the main world in Idleon, but that doesn’t mean you still can’t get the reward. Getting Started You’ll want to get some gems ASAP. If you want to go fast you’ll have to pay to play. Sad truth here, but if you throw the starting gem pack at the game you’re going to zoom through the start very quickly with just double AP, the infinity forge and a few other quality of life upgrades like advanced skillers. Avoid long waits, reap…

Vampire Survivors is a fun game that’s not only inexpensive but it’s also easy to play. Guide a character around in a mix of bullet heck and rpg action as you collect new weapons, upgrade them and much more in Konami inspired world. The fifth level of the game hides the final boss which we’ll be giving you the details on how to get there, how to defeat it and how this gives you infinite power in Vampire Survivors. Reaching / Unlocking the Final Boss First you have to unlock the map (fifth in release) named “Cappella Magna.” Unlocking Cappella Magna Let’s take a moment to talk about even getting to this point in the game. You first have to unlock the first four stages (level 20 in Mad Forest, level 40 in Inlaid Library, level 60 in Dairy Plant) and then defeating the minute 25 boss in each map…

You can make an analogy that a game of Dungeons and Dragons or Vampire the Masquerade or any table top RPG is actually like a 4v1 game like Dead by Daylight except it can be more or less players depending on your group. This asymmetrical dance has the dungeon master as the one responsible for keeping everyone’s attention and guiding the events of the game while the players fight against their machinations in a world they’ve either created or borrowed from a wealth of wonderful artists. There’s so much information out there on the many ways to craft stories and many stories to borrow from that are engaging and today we’re not talking about the specific stories; we’re talking about getting the players invested into the story. That starts with a few things. Ignore Popular Advice I usually love popular advice for many reasons; if it works for enough people…

The story of Inscription, the video game, can be confusing while playing through the game. We break it down into each of its elements and explain the entire story of Inscryption, what’s going on in the cabin and beyond. To get started, let’s just note that massive spoilers are ahead! Be sure you’re ready for spoilers as we dive deep into the game and explain almost everything, including some of the subplots. We do not go deep into the ARG elements though. Daniel Mullin Games (sort of a multiverse) have an ongoing ARG involving GameFuna since Pony Island and beyond. We only will focus on the in-game content here, although you can find the ending of the ARG below as well. Who is Doing What You’re playing as someone who is reviewing the camera footage recorded by Luke Carder. Who this is, is not known and isn’t relevant to the…