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Zelda

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It was just recently announced that a remake of The Legend of Zelda: Link’s Awakening will be dropping in 2019. I have never played the original, but from what I saw in the trailer, this game looks beautiful. The sequel to A Link to the Past, Link’s Awakening deals with hero Link stranded on a strange island after washing ashore while out at sea. I am excited to cintinue this specific Link’s story and see what his destiny holds for him. After the success of releasing A Link Between Worlds (which was basically a remake itself), it seems like a no-brainer for Nintendo to release a remake of Link’s Awakening. Originally released for the Game Boy, this remake is a great fit for the Nintendo Switch system, which can be played as a console or in mobile form. The game looks absolutely stunning and I can’t wait to get my hands on it. The trailer for this game begins with a cartoon scene…

There’s no other hero out there quite like Link. Our tunic-wearing friend has spent generations defending Hyrule and other areas from imminent doom. A man of action and few words, Link has the courage that most of us can only ever dream of having. While there are several worthy Links, there is only one that is THE Link. That’s Link from Ocarina of Time (the greatest game of all-time) and Majora’s Mask. One of the things that makes this Link the best is his backstory. He starts off as a lonely, fairy-less boy in Kokiri Forest. He really has only one true friend in Saria, and I only wish that you could slash the arrogant Mido to bits or break a pot over his skull. Immediately the player is drawn to this Link and feels for him. Leaving Saria for the vast world of Hyrule is such an honest, raw moment and many…

The Legend of Zelda: Breath of the Wild is without a doubt one of the best games I have played in years. With so much to do and explore, I found myself lost in the world of Hyrule once again. Breath of the Wild brings a fresh view to the way a Zelda game is played. Your options are limitless. You can do anything you want. Ordinarily, Zelda games in the past had a certain formula. You have to defeat a couple of temples, where you usually find an item that helps you to navigate the temple and defeat the final boss. You then get the Master Sword, defeat a few more temples, and then you fight Ganon or the main boss. It is all a linear story. From the beginning of Breath of the Wild, you get the sense that this is no ordinary Zelda game. You realize the…