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Resident Evil

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For those of you who have ever worked a job that had any kind of meeting this may actually resonate differently than those who haven’t. When video games are developed there are, surprisingly, a lot of meetings that occur. When we’re talking meetings we’re talking a lot of meetings. So many meetings that it’s actually kind of fascinating to think about. None of the below is really applicable to single developer games that don’t utilize outside contractors. Single developers naturally work entirely alone on their own game and purchase / generate all the assets and resources themselves. Single developers who contract out work still have meetings, interestingly enough. Meetings and Video Games So there’s a lot of cooks in the kitchen. You have the product team, that’s the developer and the game designer along with their associated analysts and support staff. You have a technical team that’s got a considerable…

We’ve listed out the best weapons in Resident Evil: Village for you to use. We list the knife & handgun at the top, even if they’re the default weapons because the knife costs no ammo and the handgun has probably the most ammo available in the game. Guns are available via the shop and can be found in treasure locations throughout the game. Once you beat the game, depending on the difficulty, when you load back into your save you can buy a new assortment of weapons. We let you know what the best post-game weapon is for achievement hunting. New Game+ gives you the ability to buy a hype gun at the start, but by then you should have a strong feeling for the game. The biggest tip I can give you is to get the Wolfsbane as soon as its available. Most of the game is going to…

This month is huge for the video game industry, with the release of two games that fans have been waiting over a decade for (and they’re both actually really good) some things have gotten lost in the excitement of the gaming community. Playing the remake of the classic Resident Evil 2 made me look back on the entirety of the franchise and really appreciate the roots of this pioneering horror franchise. Where the RE franchise really struck a chord with the gaming community though was its settings, for the originals creepy yet hauntingly beautiful mansions, to the daunting but endlessly fascinating museum turned police station from the sequel and even the rich and varied Spanish countryside in four, the series as a whole has been made or broken on where the story is told and it is my theory as to why not only does the most recent remake shine…